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IKuPAI

Eonic potions proposal

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IKuPAI

It seems eonic potions may have been forgotten or lost in translation but i think it provides a beneficial value to lower grade weapons that we do utilize already. This could potentially lead to more diversity in weapons and builds aswell.

 

In hetb the eonic weapons and potions did the following:

Solid Bow - Archer solidbow.jpg With a certain probability, Solid bow freezes, not stuns, a target completely for 5 to 10 seconds. The target can do everything but move. This bow is recommended while fighting Blades or Fists. Blades with their Crow Stinger which can instantly kill an elf or a Fist which is fast and not be stopped by stun, Solid Bow is the only way to stop them while archer can create some distance to use all its deadly skills. With Eonic potion, this bow can increase physical attack by 30% to 70% for 5-15 seconds depending on grade. While this potion is in effect, archer sacrifices up to 30% of its maximum health for increased attack.
Antick Slender Staff- Black Mage antickslenderstaff.jpg This staff has big physical attack and is useful in fighting all classes and monsters. This staff also has a stun rate. With Eonic potion, Black Mages can increase their physical and magic attack up to 200% by absorbing attack power of its party members. While potion is in effect, maximum mana is decreased up to 30%.
Crow Stinger- Blade crowstinger.jpg This sword is lethal for elves, including archers, blue, white and black mages. Higher the grade, higher the possibility that one hit can kill an elf. This sword is ineffective with soul blade or blast blade. This sword must hit an elf to work its deadly poison against the elf. Crow Stinger also slows down target with 50% to 100% probability. slow by 50-100%. for 3 seconds to 10 seconds depending on the grade. With a Eonic potion, Crow Stinger can regen a Blade's health at up to 50% per second lasting for 5-15 seconds depending on grade. While this potion is in effect, Blade sacrifices up to 30% of its maximum health for rapid regen.
Flock Stick- Blue Mage flockstick.jpg This staff can be used to regain health from attacking the opponent. This staff is effective against all classes and monsters. With Eonic potion, this staff can increase magic attack for 5 seconds. from 30% to 70% depending on grade. While this potion is in effect, Blue Mage sacrifices up to 30% of its maximum mana for increased magic attack.
Katanium Claw- Fist handgauntlet.jpg This gauntlet is lethal for humans, including blades, fists and red mages. It's also only effective when it directly hits human and not effective with soul fist or blast fist. In addition, a fist can regain health from absorbing health from attacking the opponent. With a Eonic potion, Katanium Claw can be used to cure and provide 100% anti-stun for 5-15 seconds depending on grade. While this potion is in effect, Fist sacrifices up to 30% of its attack for anti-stun.
Vast Staff- Red Mage vaststaff.jpg This staff can zap opponent's MP and regain Mana 100% instantly. This staff is effective for red mage against other mages by disabling their attacks and mana barrier. In addition, this staff can disable archers and blades from using any master skills. With Eonic potion, this staff can increase magic attack for 5 seconds. from 30% to 70% depending on grade. While this potion is in effect, Red Mage sacrifices up to 30% of its maximum mana for increased magic attack.
Zodiac Staff- Yellow Mage zodiacstaff.jpg This staff has big physical attack and is useful in fighting all classes and monsters. With special potion with cooldown, a Yellow can increase its magic and physical attack up to 100% by absorbing up to 30% of health from their party members. Yellow Mage sacrifices up to 30% of its maximum mana for increasing the party's attack.
Leviathan Stick- White Mage leviathanstick.jpg This staff has big physical attack and is useful in fighting all classes and monsters. This staff also can absorb health from hitting the opponent.

With Eonic potion, White can increase party's health by 50% to 100%. While potion is effective, maximum mana is decreased up to 30%.

 

So my proposal is:

Solid bow: slowing the opponent 

Increase ap by 10/20/30% based on grade for 5-15 seconds.

The archer would sacrifice 10/20/30% hp for the duration of this potion.

 

 

Antick stick(black): stun

Eonic potion gives black mage 10/20/30% asr based on grade for 5-15 seconds.

Black mages sacrifice 10/20/30% of their maximum mana for the duration of the potion.

 

 

 

Crow stinger: 5,000 bonus neph dmg + slow

Remove mark and prevent mark for 5-15 seconds depending on it's grade. Blade warrior sacrifices 10/20/30% hp while the potion is active

 

 

 

Flock(blue): vampirism

Increases blue mages ap by 10/20/30% based on grade.

Blue mage sacrifices 10/20/30% mana for the duration of the potion.

 

 

Katinum claw: 4,000 bonus human dmg + vampirism

Remove mark and prevent mark for 5-15 seconds depending on grade. Fist warrior sacrifices 10/20/30% attack speed depending on grade

 

 

Vast(red):mana steal

For 5-15 seconds vast staff is 80/90/100% mana steal success rate based on grade.

Red mage sacrifices 10/20/30% of their mana based on grade for the duration of the potion.

 

Zodiac(yellow): physical dmg

Yellow mages boost their critical rate by 10/20/30% for 5-15 seconds based on grade.

Yellow mages sacrifice 10/20/30% of their mana for the duration of the potion based on grade.

 

 

Leviathan(white): vampirism and monster dmg

White mages health regen is increased by 100/200/300 per second based on grade for 10-30 seconds.

White mage sacrifices 10/20/30% of their mana for the duration of the potion based on grade.

 

 

Disclaimer: these values may not work but in the case our engineers are stuck in progress maybe this provides some inspiration.

Edited by IKuPAI

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