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IKuPAI

10.5 effects guide

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IKuPAI

Grade 10.5 weapons are found by slaying the giant Astray Archer atop melvil tower.

 

Grade 10.5 weapons separate the shuy casuals from the nado heros. 

 

Each of the melee classes have a different type of weapon effect.

Fist Warriors steal mana with their benumb gauntlets.

Archers Steal mana OR STUN with their fog moth bows.

BLADE WARRIORS can STUN OR SLOW with their thurgical edge.

 

How do these effects work?

Stun is basically a crit. So, improve attack success rate and crit rate and you'll get wicked bad stun rate.

 

Slow is a 10% chance.

 

Mana steal gauntlet takes 25% per hit

Mana steal fog moth takes 10%? Per arrow hit.

 

 

Dexterity increases your attack speed with a maximum boost at 500 dexterity.

 

Bare in mind, though mana steal and stun work off of % chance per hit, archers can hit with 2, 3, and 12 arrows at a time. Yes, your damage output is decreased but your affect opportunity improves drastically!

 

 

Some numbers, just for fun.

1 arrow 10% stun rate. 1/19 shots a player should be stunned.

Add gear for ~12% stun rate 1/ 16 shots a player should be stunned.

 

Special arrow uses 12 arrows.

12 arrows *12%= 144%/1200% chances... per cast. NOT PER ARROW, PER CAST.

 

Basically the number say fiend is 10% stun chance and special arrow is a 144% stun opportunity.

This doesn't mean 100% of the time you'll stun, it means you have 12x more probability to stun.

 

Lets take these TITANS DOWN! 

Edited by IKuPAI
Doin math

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Barcode

25% Per Hit mana gaunt.

 

Opponent evasion rate decrease  is called ASR now. Please stop making these disgusting "guides" with completely general information.

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IKuPAI
51 minutes ago, Barcode said:

25% Per Hit mana gaunt.

 

Opponent evasion rate decrease  is called ASR now. Please stop making these disgusting "guides" with completely general information.

Thanks! I'll update this later with your details!

 

But you're right.  I did forget to include how dex affects the 25% per hit mana steal. I'll also remember to detail the affectiveness of doubleshot, tripleshot and special arrow combined with stun chance for permastun and the classic 1 shot mana barrier trick.

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Dexterity increases your attack speed with a maximum boost at 500 dexterity.

 

Wrong. It increases attackspeed at 10% Attackspeed per 500 Dex.

Dex is not capped, Attackspeed is capped at 80%. a 500 Dex blade has 10% Attackspeed, so tehnically the cap for blade is 3500 DEX. For archer and Fist its 1500 Dex due to fanatical.

 

Also Slow Sword doesn't even work. AND Stun bow can't permastun.

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IKuPAI

Last time I even got close to 500 dex was Closed beta.

I was quite positive attack speed capped at 500 dex, and move speed was the only reason to go above 500 dex.

 

Thanks for the information.

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