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Masta

It's time for change

Would you like us to add a new server with the listed changes?  

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  1. 1. Would you like us to add a new server with the listed changes?

    • Yes
      66
    • No
      27


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cb_94427

hello we to much work and nothing got. we make labor but dont got anhyting g12 makes the hard  . make a g11 item same to g12 use with  BT RH  . and g12 to much need matarials. peoples bored .and item succes rates very  slow :S

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noahhero_0

1+ to buetti

Btw should think out an idea to make good balance between new server(if really set up)and tri server:                                                                                                                         1.So many players who love this TB much had spent so much time and money in tri server ,undoubtedly including me,it is unfair to develop a new server but not to pay much attention to tri server.                                                                                                                                                                                                                                                        2.Any new server will be an old server one day,it wont be a exhaustive idea to solve problems just by setting up a new server,it will be always for the moment,I had gone through this for so many times.                                                                                                                                                                                                                                                              Love this TB and u guys all!——Noah

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Ak46234

+1 Masta great idea new server will bring a lot old players like me and I would be over the moon playing non p2w version.

Also SC quest should be removed Kando Duan Rue is dead because everyone makes 20 chars and gets tons pouches without farming and its killing pvp in game.

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Orbo
On 7/6/2019 at 10:40 PM, WinkouS3 said:

too much of a lost for players who actively played this for now 3 years, big threat of community division.

 Total agree!!!

grtz JeFke

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Orbo
On 8/6/2019 at 0:38 AM, buetti09 said:

I agree with Masta that it's time for a change, but not in every aspect.
I'm 100% behind the idea that the pvp need to be balanced so, that it's not focused around the item mall and ofc. a fix for g12 gear.
The pvp buffs, zipped potions and demonics should be removed from the item mall.
Demonics should still be obtainable through the ssc grind (takes 200 perfect runs with 6 or 7 chars).

I'm against the idea of releasing a brand new server for it.
For the players that are playing tri-server after the seasons it would be to much of a loss and a punch in their face.

Now players are saying that it's not possible to compete with the players on tri after a season, because of the decisions that were made in the past,
but that's not true. If a player keeps working on his gear during the season, he can compete with them on tri server.
The players probably wont have full g3 desaus or a 1k sc at the end of a season, but a few g2 desaus and a sc lvl 100-300 or even higher is doable on season.
After the season it's possible to keep farming them.
I know that new players get slapped on kando, duan because of the 10/9 sets that were created in s1 because of the sups, but in the end the
result gonna be the same on the new server. After a few weeks they wont get rekt by 10/9 sets, but by 9/8 sets.
Not everyone on Tri-Server is running around with a full 9 jewelry set.

Supreme gems made it during season 1 much easier to get 10/9 sets and jewelry, because it was just a brainless breaking of items. After some time you got the items.
With the release of g12 jewelry (droprate of it needs to be fixed) and fantastic gems, 9 jewelry, 10/9 sets are doable, but you need to grind it.

100% agree buetti! You said how it is.

grtz JeFke

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Orbo
15 hours ago, Shadow said:

Sorry guys. I like you and all. But I simply disagree with your opinions regarding not opening a new server. 

You guys are saying no, to a new server, without one single good reason. 

Winkou/DJ - Game is already divided. Those who play tri and the majority who don't. If anything a new server would bring back lost players and those who choose not to play on tri. 
Active players can continue playing TRI. No one is forcing them to go to new server. Look at what @Pure is saying, this is all true. We have been losing players for every season that goes by and those play stay less on seasons now than before.

- Players play season because they love new update's and they know it will be merged after end off season.

-The reason why players quit is because off the season's they just come back the next season. Time between end and new season they start play an other game. Some off them just find an other game and stay there. Once again and like already suggested a few time's stop those season's and make tri server attractive to play. 

Buetti - Same as DJ. What punch in the face? No one is forcing you to stop play tri.... You can continue playing tri with the little community that exists there. Have you forgotten how many western players we've lost so far? How many asians tribes? Mob_ally used to have more players than several active tribes on tri combined. This is not a punch in the face, this is the best chance we have to revive the game. If this doesn't work, then most likely nothing will. 

- The main reason is those season's ppl dont want to start over and over again. Asians keep there good gear on tri server instead off selling it for ecoins or yoloing it at end of season. Problem you see here is again you need ecoins/tc to buy buffs etc. 

 

Quote

Kami - How many players do you think will actually stay around for full 3 months and how many players do you think will return when lvling is slower? It sucks for us that want to have permanent server, that we after every season are forced to go to tri server. There is no way people that have quit this game will come back when leveling is harder on TRI/Seasonals... The only reason we have seasons is because people wanted to catch up to TRI server... The suggestion that is floating around about slowing down the leveling is pure shit. How are people that cant play non stop and work 5 days a week + live normal social lifes supposed to catch up to tri server when the xp is nerfed?..... Every season we lose more and more players... Even right now if you're not among the strong groups, you are already fucked with the xp we have.

 i agree with you Shadow slowing down the xp wont help. Like you said the reason we have season is to give player's the change to catch up to tri server but like Buetti said "The players probably wont have full g3 desaus or a 1k sc at the end of a season, but a few g2 desaus and a sc lvl 100-300 or even higher is doable on season.
After the season it's possible to keep farming them.".

The new player's all quit because they dont know how to play and nowone can help them because the strong groups cant take them with them because off limit on tribe members and the radom nation thing. Best suggestion is in Dj's post 

Goney_0 / Godhammer - Players will play on the new server. Especially if the TC shop is nerfed. If anything a new server would be the best to revive this game. I do agree with godhammer. For this to work, the wishes of the community have to be heard and honored. 

TC shop nerfed and adding item's or remove item's from shop have already be done with update's so why need new server for that ?
If anything I've seen so far. Most of the people that want to nerf XP and don't want a new server are those who have several 300+ accounts on tri and are geared. You have not brought one single suggestion about how to bring back lost players and revive the game again. All I've seen is how the game is going to get killed more by these suggestions. 

 Shadow everyone know's what the main reason is why player's quit. Can perfect be added to tri server, prop they still have char so dont need to start over lvling. All change's are possible in a season a season is a new server or am i wrong? At end it get merged.

And now some suggestions for new server: 

I'm talking from a PRO new server standpoint.  I will try to keep it as short as possible. ( +1 for new server) 

- TC Shop: Remove everything that affects PvP. Including Fantastic Gems and Stat remover (this is due to crafting suggestion).  Maybe keep XP/Drop buffs. Add custom pet models that can be bought. Custom player transformations (make these monthly or permanent, instead of some scrolls). More inventories, more BAGS.  More ease of life items like the quiver; 1 month permanent tp scroll, 1 month hawkeye that's always active. Empty pouches that you can fill with gems, so instead pouching  you would use scroll and it would pouch for you.  So many possibilities.

Total agree with you but again can perfect be added to new season or just do it right away on tri server.
 

- Subscription: Add Auto leni/materials pick up (FFS), Larger storage pool (maybe add shared storages if shock can fix dupes), Increase XP/Drop gain(If server xp is nerfed), Subscription Teleporter(v1,v2,v3,v4, Rampaos), Make it so subcribers dont need shit like ladians grace and egg shells to go into instances, Remove cooldown on Instances... Npc that lets you choose which basic pets you get when you level them or always can change pet at your choice.  I can honestly keep going. 

Share storages i wont add that, dont want dupes. Maybe Tribe donation box, right click item and type TTTDB(TransferToTribeDonationBox). All other i total agree.

- Classes: Everyone has pointed out the PvP aspect and their opinions on that, so I won't visit that. I'd  like to see some balances to the PvE aspect also. Example; some things we saw, back when the server was starting off, melees had larger aoe range than the visuals (remember talking about this with scotty), more damage to melee class aoe? Make so monster damage is linear with gear progress, going from g5 to g9 should be helpful.

Server need more mage's but they need those zipped tc marv's
 

-Crafting: This shit sucks. Remove it if possible. It's not reasonable to farm a couple of hours to get 5 bows so you can just shit stat em. Make em common drop like g11's. Ofcourse that also means the upgrade rates would be nerfed with em. Psycologically speaking, it's more enjoyable to break shit when upgradin, than it is to farm for a couple of hours, craft and get shit statted items. This time could instead be spent  farming the items themselves and breaking them. 

A rework for crafting that is also a possibility:

Rename crafter to "Refiner".
What this means is that instead of crafting g12 gear. They would be dropped by monsters as commonly as the g11. 
You would farm the refiner as you do already with the crafter.
What you can do with the refiner is bring an equipment piece to the refiner with the material costs and the gear piece, in return you would get a perfectly statted equipment piece equal to the one you brought to npc. 

Example: You take g12 bow or body armor to the npc + the materials needed. It will take the bow or armor (even if they are shit statted) and the materials. In return you would get perfect statted bow (psa/pa/crit/asr) and/or perfect statted body armor (def/crit/mdef/dex).

Some things that would have to be considered are that the g12 success rate might have to be nerfed. Also adding this is a perfect oppoturnity reworking AP/Defence values on g12. 

Other ppl already suggested better like fan sorc,devine… and for the crafter i like Shock his id in Dj's post.

  • Make all non-g12 raw materials not able to be traded (prevents stock piling a single character with materials...).
  • Make leveling up these skills much easier. (The current rates take into account the fact that everyone shares materials onto one character... a change made after it's initial release).
  • Adjust drop quantities & areas.
  • Now this change would make everyone want to level up their own skills as it's much easier, but works more as a solo project for your own character. This change would also prevent players who are botting materials from profiting prior to being banned.
  • Thoughts?"

-Leveling: Make it harder on the new server. Let people specialise in brackets like back in the day. Nado/Duan/GC/Cata. Also remove the CD for the dungeons/instances, it sucks to be stuck in a forced cool down, when players want to keep playing with the limited time they have. There have been alot of cool suggestions for leveling and I really do believe that they would be best on a new server, if anywhere.

I agree with remove the CD. I do not agree with new server. Make it possible new player's can join good tribe's then we can help them lvl etc.

Things we as players have to keep in consideration: Shockdot will need money to keep the servers going.  Having  a TC shop with full cosmetics is not reasonable. Therefore the subscription should be always worth to keep active aslong as you play.  Alot of players have ecoins stockpiled, there won't be alot of new influx of ecoins till these are used up.

Also a dialog should be held with lost players, see what changes would make them come back and play again. Getting in contact with them would be tough.

I agree Shock need money to keep servers going. Subs should Always worth to buy. The dialog is also good but also need to know what will make them keep playing. 

Things we players need to keep in mind is a large group of the asian community are not aware of this proposal's. We need there suggestion's 2. 

 

Big thanks to Stubinator for the help with the ideas. 

 

Respectfully,

Shadow


 

 

 

 

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Masta

Alright you disagree because you disagree, solid points.

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Shadow

 @Orbo

 

Now I understand why everyone says that you suffer from mental defficiency. Just figuring out what you're typing is making me retarded. Why did you bake in your questions into the quotes man....

 

Remove the whole fucking tri server it's garbage. It's broken. It doesn't work. It's losing players for every day that goes by. Do you even know how many play season just because they don't want to play on TRI? Getting basic gear on season doesn't make you close to relevant to a full tribe in tri if you are a new player. 

What the actual fuck are new players gonna compete with on kando after season or duan? For reals tell me. +10 weapons, +9 armor and 10psa jewels?
Are you smoking crack? No new player will want to ever play tri and have fun. And then people are also writing it's still doable to make +10/9 set with 10 psa jewel... How long will this take? For a casual player? How long? 

 

OVER 50-100 PLAYERS DONT WANT TO PLAY TRI SERVER. THE ONLY REASON WE PLAY SEASON IS BECAUSE IT'S NOT TRI SERVER. PEOPLE WON'T COME BACK TO TRI SERVER.  

NEW PLAYERS? HOW ABOUT WE GET BACK ALL THE LOST OLD PLAYERS. 

 

You guys are just typing this shit out of pure greed. Just cuz' you think you are going to lose your items and levels. YOU are fucking welcome to stay on tri. But don't take the oppoturnity of fresh start away from us players that want a new server out of your own greed. Full garbage move by you guys. Legit. You only care about your own benefit, not about the game or rest of community.

 

 

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noahhero_0

A new server like Masta told won't keep players who always yolos everything when feeling unhappy or boring then quit after playing for 1 or 2 months but will make those players who really deeply love this tb feel much disappointed if this causes players can only pvp against king bee in tri server.

A real cool player will never yolo everything then quit and say "we need a new server"when they want to play again.This won't change anything towards them.

I have an idea about this case if we can make some else server in which players can have both accesses to that server and tri but players in tri can only play in tri.

in this case new players can enjoy 0 start and make themselves strong to play there or go to challenge players in tri server and players in tri server won't feel so relaxed bcz there will always be some challenge from somewhere.

of course this is just a main route.

Idk how hard this job will be but I think this will make this tb go thriving again.

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Shadow
6 minutes ago, noahhero_0 said:

A new server like Masta told won't keep players who always yolos everything when feeling unhappy or boring then quit after playing for 1 or 2 months but will make those players who really deeply love this tb feel much disappointed if this causes players can only pvp against king bee in tri server.

A real cool player will never yolo everything then quit and say "we need a new server"when they want to play again.This won't change anything towards them.

I have an idea about this case if we can make some else server in which players can have both accesses to that server and tri but players in tri can only play in tri.

in this case new players can enjoy 0 start and make themselves strong to play there or go to challenge players in tri server and players in tri server won't feel so relaxed bcz there will always be some challenge from somewhere.

of course this is just a main route.

Idk how hard this job will be but I think this will make this tb go thriving again.

 

This is actually cool idea... But I don't know if this is possible... Speaking from Shockdots perspective :/


But then he might aswell add instead a server transfer function to the ecoin shop from new server to tri server? 

Edited by Shadow

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noahhero_0
31 minutes ago, Shadow said:

 

This is actually cool idea... But I don't know if this is possible... Speaking from Shockdots perspective :/


But then he might aswell add instead a server transfer function to the ecoin shop from new server to tri server? 

that will bring a new balance for this tb

making this tb thriving again I think it's worthy of trying it but I am really lack in this technical area so cant say more 😲

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Godhammer

show us what you intend to do by making the last month of the season cheap as you say. Or we can't trust your word. let's test how it will be, let's report our views accordingly.
 

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stubi

Hi guys I'd like to share my 2 cents with you about this topic aswell since I've thought about some possible changes already with shadow.  

 
The first thing i want to point out is not really ingame related its more from a objective point of view about the overall situation of Turfbattles. 

The game once had allot of players, i saw multiple tribes with 100+ members and you all probably remember the huge nado/gc/FL wars. Lets admit it, this was the best time you probably had in your Turfbattles past. The goal must be to get some of those players back, to rekindle their spark and make them passionate about the game again.  
 
If You still think the loss of players is not a big deal just ask yourself why there is such a topic after approximate 1 month into the new season. 

 

The declination of the Triumphus Server 
 
I’ve tried to figure out a way how to drag players back to Tri server but even with a completly rebuild gear- and overhauled PvP System i cant imagine a comeback of people. The existence of very good items alone is already enough for old Players to not even try it.  
If there are still people who give it a shot how you think they would feel about themselves if they get 1 shot in every single Island from shuy to cata? 

Thats the reason why im also a part of the Pro – new server camp. 

 
Possibility of a fresh Start 

It feels like we can achieve something right now and i dont want to waste the opportunity to do so. 
 
My approach would be to release the content updates made for tri in brackets and not all at once.  
so we would start of with g11s and could work our way from there up to g12 and the 350+ content over time to keep up the momentum. 
Otherwise we would just have allot of dead content which is sad imho. 

Also i highly recommend to increase the lvling time by allot so players would feel joy again from lvling up and dont see it as sidetask until they can 
work on their gear. 
 
With that change and ofcourse not being able to exploit TC buffs in order to overcome the lack of gear, lvling is much more challenging and engaging because you constantly have to work on your low lvl equipment 
(g1-g10).
 
This would also give the developers time to work on future updates due to the fact that players have diffrent things to do all the time until they reach their set cap. 

There is so much more to talk about but ill leave it like this for now, 

Greetings, 

Stubi

+1 Masta, +1 Shadow

Edited by stubi

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Orbo
On 6/9/2019 at 5:26 PM, Shadow said:
On 6/10/2019 at 0:54 PM, Shadow said:

 @Orbo

 

Now I understand why everyone says that you suffer from mental defficiency. Just figuring out what you're typing is making me retarded. Why did you bake in your questions into the quotes man....

 

Remove the whole fucking tri server it's garbage. It's broken. It doesn't work. It's losing players for every day that goes by. Do you even know how many play season just because they don't want to play on TRI? Getting basic gear on season doesn't make you close to relevant to a full tribe in tri if you are a new player. 

What the actual fuck are new players gonna compete with on kando after season or duan? For reals tell me. +10 weapons, +9 armor and 10psa jewels?
Are you smoking crack? No new player will want to ever play tri and have fun. And then people are also writing it's still doable to make +10/9 set with 10 psa jewel... How long will this take? For a casual player? How long? 

 

OVER 50-100 PLAYERS DONT WANT TO PLAY TRI SERVER. THE ONLY REASON WE PLAY SEASON IS BECAUSE IT'S NOT TRI SERVER. PEOPLE WON'T COME BACK TO TRI SERVER.  

NEW PLAYERS? HOW ABOUT WE GET BACK ALL THE LOST OLD PLAYERS. 

 

You guys are just typing this shit out of pure greed. Just cuz' you think you are going to lose your items and levels. YOU are fucking welcome to stay on tri. But don't take the oppoturnity of fresh start away from us players that want a new server out of your own greed. Full garbage move by you guys. Legit. You only care about your own benefit, not about the game or rest of community.

 

 

 

On 6/10/2019 at 0:54 PM, Shadow said:

 @Orbo

 

Now I understand why everyone says that you suffer from mental defficiency. Just figuring out what you're typing is making me retarded. Why did you bake in your questions into the quotes man....

 

Remove the whole fucking tri server it's garbage. It's broken. It doesn't work. It's losing players for every day that goes by. Do you even know how many play season just because they don't want to play on TRI? Getting basic gear on season doesn't make you close to relevant to a full tribe in tri if you are a new player. 

What the actual fuck are new players gonna compete with on kando after season or duan? For reals tell me. +10 weapons, +9 armor and 10psa jewels?
Are you smoking crack? No new player will want to ever play tri and have fun. And then people are also writing it's still doable to make +10/9 set with 10 psa jewel... How long will this take? For a casual player? How long? 

 

OVER 50-100 PLAYERS DONT WANT TO PLAY TRI SERVER. THE ONLY REASON WE PLAY SEASON IS BECAUSE IT'S NOT TRI SERVER. PEOPLE WON'T COME BACK TO TRI SERVER.  

NEW PLAYERS? HOW ABOUT WE GET BACK ALL THE LOST OLD PLAYERS. 

 

You guys are just typing this shit out of pure greed. Just cuz' you think you are going to lose your items and levels. YOU are fucking welcome to stay on tri. But don't take the oppoturnity of fresh start away from us players that want a new server out of your own greed. Full garbage move by you guys. Legit. You only care about your own benefit, not about the game or rest of community.

 

 

@ Shadow 

Be friendly ok.

The Ppl who tell you that it's still possible are the one's who didn't quit and played almost every season bro. 

I'm aware that shock need to do some changes the def and mdef value's are crazy. Fist that still use g11 +10 gaunt at lvl 350, mage's that use glercy and seph gown instead of a g12 :S . Problem with the manastealweapen's. Playing a mage it's to expensive removeing tc buffs and zipped potions would already be great thing. But again you dont need a new server for this. 

The reason why ppl play season is because off the fresh start so they can roll all the other players include the new players the first weeks/month but also for the new content. So a new server wont solve the problem.It's like noahhero said in his post it wont keep players who alway's yolos there gear and when they make something good they keep it and sell it for good ecoins on tri(stack ecoins for new season for those demonic's). The player's who alway's yolo there gear they do it when the other team's tribe's get stronger and the roles are reversed they get rolled. So they Yolo there gear and leave there team (friends) iff it are friends alone behind instead off finding a solution.

You know between s4 and s5 tri server was pretty active and with good pvp. There was a team with Buetti, dyna, mass, ding and crunch … When you have few mage's in your team they deal pretty high damage man but they are just to expensive to play that's why ppl went all psy and focus on pdef on gear. But player's are right those mdef and def values are way to high and archer is so tanky but when pdef debuff is on and 2 blade's with g3 crow start hitting you your hp goes pretty fast. 

Big words you say we dont care about the community you are the one that want to split the community open your eye's man. That new server wont help! Season is alway's a fresh start and when it get's harder they quit some ppl also play season for the nice prices you can win with the contests. Staying on tri server cant make you win prices so ppl play season because they also know all efforts on season are not for nothing.

@noahhero

players on tri need to stay on tri but the player's from other server can come to tri. They dont come to tri after a season why would they come from that server :S

And i think something like that is not possible shock would need to block everything so gear can not be transfered to the other server.

But i do like the id but i would see this on a long-term like HE tb B1 and B2 and then make a shared server where B1users and B2users can log on for  example a big pvp tournament where you can win prices or something. 

grtz

 

Quote

 

 

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ehastura
On 6/10/2019 at 0:54 PM, Shadow said:

 @Orbo

 

Now I understand why everyone says that you suffer from mental defficiency. Just figuring out what you're typing is making me retarded. Why did you bake in your questions into the quotes man....

 

Remove the whole fucking tri server it's garbage. It's broken. It doesn't work. It's losing players for every day that goes by. Do you even know how many play season just because they don't want to play on TRI? Getting basic gear on season doesn't make you close to relevant to a full tribe in tri if you are a new player. 

What the actual fuck are new players gonna compete with on kando after season or duan? For reals tell me. +10 weapons, +9 armor and 10psa jewels?
Are you smoking crack? No new player will want to ever play tri and have fun. And then people are also writing it's still doable to make +10/9 set with 10 psa jewel... How long will this take? For a casual player? How long? 

 

OVER 50-100 PLAYERS DONT WANT TO PLAY TRI SERVER. THE ONLY REASON WE PLAY SEASON IS BECAUSE IT'S NOT TRI SERVER. PEOPLE WON'T COME BACK TO TRI SERVER.  

NEW PLAYERS? HOW ABOUT WE GET BACK ALL THE LOST OLD PLAYERS. 

 

You guys are just typing this shit out of pure greed. Just cuz' you think you are going to lose your items and levels. YOU are fucking welcome to stay on tri. But don't take the oppoturnity of fresh start away from us players that want a new server out of your own greed. Full garbage move by you guys. Legit. You only care about your own benefit, not about the game or rest of community.

 

 

 

I'm actually in favor of this idea but I think respect is an obligation, not everyone got same ideas.

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barela210

I vote yes. Gather old screen shots of old builds from Old TB. Balance the whole class. Don't raise subscription. Instead have rare item events where people can purchase cosmetic items instead. Items you can't gain later on.

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noahhero_0

First, i think my idea retains not only the novelty of NEW server but also the activity of tri server. and when the NEW server players are strong enough to a certain extent, they can also interact with tri server simultaneously. i believe this will be a new long-term balance.

Btw any change can be fixed in the both servers.(demonics can be bought by instance coins )

 

@Orboyou mentioned season server players are reluctant to go back to tri server. so why NEW server players would like to? because the NEW server is permanent rather than just three months.

 

NEW server players can start from newbie to become infinitely strong through relatively fair competition. you can either dominate in new clothes, or challenge tri server at any time, i believe tri server players are willing to accept the challenge at any time.

 

new challenges always bring dynamic, which is one of the main charms of the game. just like why Iron Man is so successful, because he grew from nothing to strength, and finally became one of the most powerful members of The Avengers. it is the process becoming powerful and constant challenges and being challenged that attract the audience.

 

Like some players already said, i strongly agree with the fact that many of the benefits from season 1 are unfair to new players. i have a deep sense of it, because i missed season 1 for some personal reasons. but its part of a complete game, cuz its impossible for all players to start the game at the same time. but i want to say its not impossible to catch up.

 

my second return is around one week before season 2. because of work and other reasons, i play intermittently until now. ofc i have left in the middle, but i didnt yolo my gear just because of boredom or unhappiness. so i got 9 psa jewelry, +10 weps and decent g12 set atm. ofc this is not a show off, because there are obviously many better and wealthier players, such as a season 5 player made more than 1x 19 wep in less than a month...

 

i just want to point out one of the charms of this game is that as long as you have high lvl char and ecoins, you can quit immediately for some reasons, and you can also choose to return at any time when you are bored. this is a benefit which many games dont have. however, its never wise or necessary to yolo all the items you have taken so long to get. and if ur constantly emotionally self-inflicted, no good games or NEW servers can save you.

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Kan0ran
On 6/7/2019 at 1:46 PM, Masta said:

It's Time for change!

Hey guys, Masta here!

Over the last couple of years we have seen the game we love to play evolve. We had a brilliant open beta, season servers, tournaments with amazing prizes. All things that people not that long ago said that never could be achieved.Because guys never forgot that this company and this game had been made by Turf Battle players! But I think it's time for a change, and not a small one.

I've talked with hundreds of players over the years when I played this game and joined the Eonic games team. The number 1 complaint was that the game is to focused around the item mall. And that it's hard to play without it. And let's be honest guys its kinda ish true.. I've heard all the pro's and cons about this argument trust me but fact is the game is balanced around it.
But that is not necessarily a bad thing! Simply because the server doesn't run on water and it costed a lot of money to make a high quality server for a pretty old game engine. I think we can find a way to combine both. So increasing the quality of the game by making it more free to play while also having enough income for the company to make it viable.


So what would change and how would it look like?

Things that would be Removed:
Zipped Hard Potions
Zipped Marvelous potions
Zipped Might potions
1000MP Scrolls
3000HP Scrolls
Magic defense scrolls
Attack power potions
Move speed scrolls
All perfect gems
Demonic items

What would increase in price?
Subscriptions
And most of the other item mall buffs.


Again we cannot make a change as big as this without putting it in another spot. This way the game gets way more enjoyable and more affordable for players that don't have the money.
Would you rather play a server with 100 people where 80% has more than enough money to buy TC buffs or do you want to play a server with 500 players where only 20% buys TC? of course these figures are made up
But I am basing this on the amount of complaints and experiences I've had with previous versions of Turf Battles.

Removing these things alone would make the game unbalanced. So all the classes would need to be redone to make them survive without these buffs. This will also include the amount of stats g11 and g12 give you.
This all will need to be redone. Which comes to the second part of my story; G12's. G12s are over tuned and turned the game into Tank battles.
Introducing a change like this will let us re balance G12 gear and also opens the door for future content. So no more Tank Battles!

So want to hear the biggest change?
- We need to make a new server. We cannot do something like this without starting over.
- Season server will stop
- This server will exist next to the Tri server.

I am curious what you guys think about this. I believe if we can get enough people behind this we can make this game great again!

#maketbgreatagain

Gr's
Masta
 

 

I made a very similar post regarding this and saying no more seasons and to make a new server just clean and wiped from the start fix the class balancing to g11s etc. theres a few concerns with this idea of no tc buff thing and that would be sadly the balance would have to be towards mages in regard of without 3ks on a mage your king bee status but I do agree 100% on a new server. few questions I have and hopefully shockdot doesnt delete this like the other 100 times.

 

For a entirely new server to even become remotely successful it would have to be from scratch more time fixing content and balancing no g12s off the get go work into it.

some people will take offense and say no because let's be real shockdot has added so much $$$ items into the original server itll make them annoyed to see that server die down. Kent's golds demonics demon scrolls not to mention the money people invested already on all the buffs gear etc.

Lastly you cant take this current community and divide it even more like seasons are for this to work and I reallllllllly want it to work but advertising has to happen globally. currently the community can be counted on 2 hands for the english speaking community but has over 5x tribes that are korean Chinese, Taiwan which all work together vs the 10 english players. pvp wise this is fun but very time consuming and overwhelming.

 

I can confirm that I will gladly come back to a new server or new game owner. but with this current seasons and tri server I can say no more. Hope this works and I'll be happy to play and own some nubs again with the boys.

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shockdot

There are a few subject areas I want to make clear if something like this were to happen.

  1. We would not be removing updates like level 12 items, crafting,etc. Although changes may come to them or we may introduce them in waves (I think I saw someone suggested this). This could mean anything from them not being re-released until a few months in, to them having values changed, or to the way that piece of functionality works being changed. However it would NOT be removed.
  2. A change of this magnitude would require a substantial amount of work, testing, and player feedback. If something like this were to happen, we would most likely make a temporary and separate forum section for player suggestions & feedback regarding possible or implemented changes. This could even require a test server.
  3. While it is nice to think about a perfect world where a game can be sustained without revenue, this is just not logical. As quite a few people have mentioned, removing TC buffs from the Turf Shop would mean an overhaul of how the company generates revenue. This could range from increases in item/service costs, changes to how items/services work, and/or introduction of new items/services.
  4. We as a company are not pro or against this idea. There is real potential with either direction that is taken, but for this idea to become a reality there would need to be a clear definition of player support (which is why we have added a poll to this topic).
  5. With the exception of the Turf Shop changes (and maybe a few others), most (if not all) of the changes & updates would be implemented on both the Triumphus Server & this new server.
  6. We would not offer server change services between servers as this would completely defeat the purpose.
  7. The current difficulty of the game is measured by upgrading, and not specifically by leveling. If leveling rates were to be decreased, there would also be changes made to how gems are acquired (specifically their quantities) as well as an increase to most upgrade rates. 

 

I'd also like to remind everyone to remain polite with each other & follow the ToS, do not allow personal thoughts about one another to cloud your posts as this will lead them to be removed.

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Kratos
46 minutes ago, shockdot said:

Bunun gibi bir şey olursa, açıklığa kavuşturmak istediğim birkaç konu var.

  1. Seviye 12 ürün, işçilik, vb. Gibi güncellemeleri kaldırmayacağız. Her ne kadar değişiklikler onlara gelebilir veya onları dalgalar halinde gösterebiliriz (sanırım bunu önerdiğini gördüm). Bu, onlardan birkaç aya kadar yeniden bırakılmaması, değerlerinin değişmesi veya işlevsellik parçasının değişmesi gibi bir şey anlamına gelebilir. Ancak kaldırılmayacaktı.
  2. Bu büyüklükteki bir değişiklik önemli miktarda iş, test ve oyuncu geri bildirimi gerektirecektir. Bunun gibi bir şey olsaydı, büyük olasılıkla, olası veya uygulanan değişikliklerle ilgili oyuncu önerileri ve geri bildirimleri için geçici ve ayrı bir forum bölümü yapardık. Bu bile bir test sunucusu gerektirebilir.
  3. Oyunun gelir olmadan sürdürülebildiği mükemmel bir dünya düşünmek güzel olsa da, bu mantıklı değil. Birkaç kişinin de belirttiği gibi, TC meraklılarını Çimento Mağazasından çıkarmak, şirketin nasıl gelir elde edeceğine dair bir revizyon anlamına gelir. Bu, kalem / hizmet maliyetlerindeki artışlardan, kalem / hizmetlerin çalışma şeklindeki değişikliklerden ve / veya yeni kalem / hizmetlerin tanıtımından değişebilir.
  4. Biz bir şirket olarak bu fikre karşı değiliz. Alınan iki yönden de gerçek bir potansiyel var, ancak bu fikrin gerçeğe dönüşmesi için oyuncu desteğinin açık bir tanımının olması gerekir (bu yüzden bu konuya bir anket ekledik).
  5. Çim Dükkanı haricindeki değişiklikler hariç (ve belki birkaç tanesinde), değişikliklerin ve güncellemelerin çoğu (tümü olmasa da) hem Triumphus Sunucusunda hem de bu yeni sunucuda uygulanacaktı.
  6. Amacı tamamen yeneceği için sunucular arasında sunucu değiştirme hizmetleri sunmayacağız.
  7. Oyunun şu anki zorluğu yükseltme ile ölçülüyor ve özellikle seviyelendirmeyle ölçülüyor. Tesviye oranları düşürülecek olsaydı, mücevherlerin nasıl elde edildiğine (özellikle bunların miktarlarına) ilişkin değişikliklerin yanı sıra çoğu yükseltme oranlarında da bir artış olacaktır. 

 

Ayrıca herkese birbirleriyle kibar olmaları ve Kİ'leri takip etmelerini, birbirleriyle ilgili kişisel düşüncelerin gönderilmelerini engellememelerine izin vermemelerini hatırlatmak istiyorum.

If there is no change, there is no need for a new server. The worst could be lvl limit 300 and G11 only.TC shop price can be reduced by half.Can apply the hetb system.. Otherwise, tri server will be the same. Divide the number of players.

Edited by Kratos

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goosey420

Go back to a pre g12 server with the same concept you got masta. That's my opinion. Maybe keep sup bt and rh bit make them a bit harder to achieve. Definitely remove regorging. I played right after the beta became open for quite a while along side you as a player and it seemed the the community was alot bigger and happier with only g11s weps/armour's and g10 jewels. 

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maths

Yes please need new HETB classic server! that means no more G12, or the complete reworks of it. Not only is it imbalanced, it also looks like utter shit! and most importantly, it removes the pvp and resource contention element from the game - and as we all know it... this game is all about the PVP

Hopefully devs will listen this time as i've seen some brilliant ideas already. 

Edited by maths

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gdemarco21

do not take this personal DO NOT F#*K US! not everybody is on the tc buffs are bad list k? read the comments. let us keep using g12 on our server. if you're going to go way out your way just because a poll says yes you're wrong. make a plan. you're not able to blow people away with your game engine, you need ALOT of happy noobs to get to 500 players, it's not farm battles either, where's my pvm bro k? good luck

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gdemarco21

you need better drop rates, spawn timing, loot share.... we all want v3 drops to ourselves.... v4 drops to ourselves.... fl drops to ourselves.... i can't take a tribe of people to v3 and be like "time to get good" that's what seriously wrong with your pvm.... nobody likes the trash loot, give us a trash bin or leni converter that we can customize our inventory to our standards.... why am i humbly trading AA for stone fist when i should just get stone fist on a loot share system... why nerf the living hell out of catastrophic cavern? no bro.... increase drop rates or something seriously.... there's barely any challenge, why not mix it up a bit on an update?

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Happie

@Masta @shockdot
I firmly believe that the current listed changes wouldn't be enough to change the general feel of the game and the current issues it's facing, since it's not really a matter of rebalancing items (even though that would be required) more so then it is reworking flawed systems, this I can't really give much input on though since I don't know exactly how everything functions in the game.

That being said I can definitely give feedback on what I believe the turf cash shop should be like and work arounds to make it justifiable to keep certain items in the turf cash shop without it becoming p2w.
The main issue with the items right now are two points. 
a) They're too powerful because of some values being flat such as the health buff.
b) They're only obtainable through the tc shop (since the turf stops aren't good enough to make it possible to play as a f2p)

So the first solution is simply what was posted already, a lot of the "overpowered" scrolls being removed from the game and rebalance the game to function without these scrolls but yet remaing challanging at points, such as getting good enough items to fight against higher leveled mobs to level. Previously we could always buff up to get a much greater surviveability against these monsters but if we cannot do that it means some locations have to be rebalanced so that all classes can easily survive in places that are considered farming zones plus it would make blades and fists feel more like tanks & off tanks like they should be, and it would keep players in certain brackets to improve their gear first. (like getting g10 jewelry instead of rushing g11)

The second solution is to introduce a certain amount of pay for convenience, not p2w. To achieve this you could very easily make use of the crafting system and add new materials that function as ingredients to create scrolls of equal strength to that of the tc scrolls.
Scrolls and items such as the experience increasing scrolls, drop rate scrolls, Infinite quivers, items that don't directly impact one to win or lose fights etc can definitely remain as items in the turf cash shop IF it's something that could be created through in-game means aswell. Thus making it pay for convenience rather then p2w, not to mention that it would bring in a healthy change to the market as crafting materials would be used for more then just getting the g12 crafter unlocked.

A lot of those materials could simply be rare drops from certain type mobs, spread across a vast amount of mobs of course, which gives the players a reason to both farm for them and get a nice "boost" to keep people going when they get a material which would be considered rare and have a decent value, take Delph floor 1-4 teleport scrolls, the eggs and bosses on these floors could drop a rare material used in crafting the scrolls themselves, and just ramp up this material cost for higher floors scrolls.

Implementing this type of suggestion (doesn't have to be strictly what I suggested but it's a general idea for how to make the game more about effort then p2w and luck) is something I would imagine would be heavily used by a large portion of the players, it removes the need to rely on a tc flow to be able to farm and progress as even if there's a small community, one could go out and farm for the materials they need to obtain the scrolls even if no one is buying heaps of tc to sell. Meanwhile the players who feel they have less time on their hands and value their time over money, could simply get these items from the item mall without putting in time to farm for them. And thus it would be "justifiable" to keep some utility scrolls in the item mall aslong as they aren't balanced to take forever to farm for.

Side note: Items such as pet specific stuff, color changes aswell as cosmetics like transformation cards and that sort of thing I fully believe should remain in the tc shop only, meanwhile I also think that the game simply won't function without zipped scrolls, but those I think should be strictly made from the crafting system as it gives players a way to earn money in-game by simply focusing on farming and crafting for those aswell while richer players can find and buy them from players, the game simply won't work as it does now without zipped scrolls since it would mean having to leave a crap ton of farming zones over and over to repot constantly.

Edited by Happie

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