Several localization improvements and fixes have been applied.
Fixed the Veros and East Ladianes Badge Merchants, which were previously unable to open their badge shops.
Added 7-day, 15-day, and 30-day Bottomless Zombie Orc Blood to the Turf Shop under Endless Quivers in the Etc tab.
The buff will activate based on your class and level (Blades and Fists only).
Based on the results of the recent "Non-Season Island/Turf Access" poll, non-season channels will continue to restrict season players from accessing Islands/Turfs during active Seasons.
Tribe co-leaders can now adjust Civil War Taxes and withdraw or deposit Leni.
Please note that players are responsible for trusting their co-leaders. If a co-leader withdraws Leni and leaves the tribe, we are unable to return the Leni.
The Delphiroth Floor 6 map has been added to the website's Game Guides section.
In the previous update, we added additional debugging to help track down a random server crash issue. Unfortunately, this debugging quickly causes increasing server lag over time.
We have now added extra controls that allow us to disable this debugging dynamically when the issue occurs, which should prevent lag without requiring a server restart.
For now, this debugging will be enabled only on Channel 3.
The Delphiroth Stone Golem on Delphiroth Floor 5 is no longer incorrectly marked as a Boss.
Players may now accept/decline the Coliseum participation pop-up while in a booth/trade/warehouse.
Eonic & Void Weapons
Eonic and Void Weapon debuffs will no longer splash onto multiple targets when using splash-based skills such as Freezing Circle.
Eonic and Void Weapon slow effects now have a cooldown of 2, 4, and 6 seconds depending on the weapon grade, matching the duration of the debuff.
We haven't reduced the slow effect yet, as we feel the cooldown change is already a significant adjustment. If players still feel it needs to be reduced, we can re-evaluate based on feedback afterward.
Eonic Weapons can now be crafted using Turf Tokens, similar to Void Weapons.
Void Sword has had its base optional damage reduced by 100, but its gains from stat levels has increased drastically (at 17/16, this is ~2K boost).
Void Claw has had its base optional damage increased by 100, and its gains from stat levels has increased drastically (at 17/16, this is ~2K boost).
Void Stick has had its base optional damage reduced by 100, but its gains from stat levels has increased drastically (at 17/16, this is ~1.3K boost).
Void Bow can now apply the Marked for Death debuff to its target, in addition to its existing slow effect.
This is a temporary change until we rework the buff/debuff system so that effects like Marked for Death only apply to the player who triggered them.